S - Siegfried
Last updated
Last updated
Growing up in a desolated place where he was ditched by his parents during his first Vrykos encounter, he is someone who has survived through many near-death experiences. He originally persevered through the hardships to demand answers from his parents, but he gave up on the search eventually because he already knows the answer.
Prometheusβ Fire found him then, and he eventually joins the faction after declining multiple times when they fulfilled their promise in retrieving a sword that only he could wield. He is a surprisingly kind faction member who particularly dotes on Mozart.
His personality is generally neutral and good-natured, but his brutal, psychotic personality unfortunately triggers upon hearing a dragon's cry. Make sure that he avoids crossing paths with Morgan le Fay at all costs
The hero will get a skill at random from the skill pool.
Skill is subject to change as we are balancing out the game, please use info above as a general guide.
The hero will get a skill at random from the skill pool.
Skill is subject to change as we are balancing out the game, please use info above as a general guide.
The hero will get a skill at random from the skill pool.
Skill is subject to change as we are balancing out the game, please use info above as a general guide.
N/A |
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N/A |
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Hyper Β· N/A |
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Deals 100% damage to closest target.
Deals 110% damage to closest target.
Deals 120% damage to closest target.
Deals 130% damage to closest target.
Deals 140% damage to closest target.
Deals 150% damage to closest target.
Deals 120% damage to closest column. Gain 100 dodge for 2 rounds.
Deals 136% damage to closest column. Gain 100 dodge for 2 rounds.
Deals 152% damage to closest column. Gain 100 dodge for 2 rounds.
Deals 168% damage to closest column. Gain 100 dodge for 2 rounds.
Deals 184% damage to closest column. Gain 100 dodge for 2 rounds.
Deals 184% damage to closest column. Siegfried and allies in the same column gain 100 dodge for 2 rounds.
Deals 240% damage to closest column. Gain 200 dodge for 2 rounds.
Deals 272% damage to closest column. Gain 200 dodge for 2 rounds.
Deals 304% damage to closest column. Gain 200 dodge for 2 rounds.
Deals 336% damage to closest column. Gain 200 dodge for 2 rounds.
Deals 368% damage to closest column. Gain 200 dodge for 2 rounds.
Deals 368% damage to closest column. Siegfried and allies in the same column gain 250 dodge for 2 rounds.