Defina
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Assemble your team
Build a team of SUPER Heroes
Fighting battles is the main way to earn $FINA. Win by building the best Hero team NFTs, and strategizing your battles. A battle team consists of 4 heroes chosen to attack or defend depending on the battle mode chosen. Please note that you will require 4 different heroes in a team, but duplicated heroes can be used in different teams if you own multiple teams.
Collect hero NFTs of the same faction or with the same elemental classes to increase combat power. See Faction and Elemental Bonuses for specifics.

Battle positions

There are six positions to place your hero NFTs to form a team. By selecting the position of your four heroes, you can optimize your team.
Positions available:
  • 3 positions frontline
  • 3 positions backline
Tip: Position your heroes to match their skill attacks, and hero type to maximize your chances of winning

Battle mechanics

Every hero will have unique basic attacks, and skill attacks. Before entering the battle, position your heroes taking into account their unique skill attacks, and stats. Your hero will auto-attack depending on their skill attack meter, and their speed attribute will determine the order of attack.
Heroes have 30 energy at the start of battle, maximum 50 energy (could be affected by bond bonus or main element).
  • Basic attack receives 30 energy, could receive more under the effect of bond bonus or main element.
  • Skill attack consumes 50 energy, could consume more under the effect of bond bonus or main element.
  • Hyper Skill does not affect energy, it triggers after the hero consumes energy and launches Skill attack, instead of Skill attack, Hyper attack would be launched.
  • Skill attacks has 10% chances to turn into Hyper attack, the chances could be higher under the effect of bond bonus or main element.

Example of battle scenario with no bonuses or buffs/debuffs

For 1 hero:
Round 1: Basic attack, damage 100%, adds 30 points to skill attack meter
Round 2: Basic attack, damage 100%, adds 30 points to skill attack meter
Round 3: Skill attack, damage 200%, consumes 50 points from skill attack meter
Total damage in 3 rounds = 400%, Average damager per round = 133.333%