Heroes are one of the main non-fungible tokens (NFT) that are acquired through minting mystery boxes or buying/trading them from the marketplace. All the heroes are BEP-721 compatible non-fungible tokens (NFT).
Each heroes NFT will have the following attributes:
Grade: SSS > SS＞S > A
Basic stats (randomly generated): Basic attack, health, speed, defense and critical hit
Experiences: Players could train their heroes and gain experiences to level up through adventure mode, the basic stats will proportionally grow as the hero levels up
Skill attack: Randomly generated from the hero skill pool, higher grade heroes will have a skill pool that contains more and better skills
Passive skill: Passive skills will be released when certain conditions are met depending on hero faction and elements. Read more in Faction Bonuses, and Elemental Bonuses.
Instant Kill Skill: An upgraded skill attack that will trigger a special animation of the attack, and one hit KO the opponent.
Elements: When the hero is minted, a randomized element will be defined; the higher the grade of the hero, the chance of getting one more element is higher. There are five elements in total: wind, water, fire, lightning, earth
Classes: Four classes in total; Prometheus' Fire, Ouroboros, Thoth's Book, Athena's Aegis
Each Hero has their own individual energy that will replenish at XX per minute.
Energy is spent in battle modes: Adventure or Arena mode. This means you can battle YY times every 24 hours.
Hero elements (wind, water, fire, lightning and earth) are important for Skill Attacks. Only when your hero's element matches the Skill Attack's elemental, the Skill Attack's full power can be unleashed.
Upgrade your hero at the Alchemy, by matching your hero element to your hero's Skill Attack for maximum effect.